Maze Runner

Maze game designed using MonoGame
Project Overview
Maze Runner is a maze game created using MonoGame, an open source framework where users can make their game for various platform.

Similar to Phaser 3, the framework is not as complicated as Unity or Unreal Engine and easy to pick up, it is suitable for beginners and intermediate game developers to make their hands dirty on.
About the Game
The game is inspired by Pacman game, where players need to avoid the ghosts lurking and chasing the players.

In this game, players will be spawned in the middle of the game map. As the enemies in the game will keep spawning accumulatively after some time, players will need to eat the game objects that located in the map area.

The game is single player.
Gameplay Description
As this project is a game prototype, the project will only introduce a game concept that applied game algorithms instead of creating the final game.

There are three maps embedded in the game. Each map are one of a kind and will be swapped between one another every time the game starts. Every map will have different spawning locations for the game objects and the enemies.

There are six game objects that needs to be eaten and there is no limit on how many enemies are being spawned. Players will need to clear the game objective in order to win the game.

Players can repeatedly play the game when the game is over and the map will be reset.

GitHub link here:
https://github.com/lee2802/MonoGame_Game_MazeRunner.git